How old is runescape classic




















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New World is Amazon's first video game hit with half a million concurrent players on Steam Fifth-highest ever. Over World of Warcraft Classic players band together to create a "fresh" levelling experience Double vanilla flavour. Premium only Off-topic: Getting off the familiar fantasy merry-go-round, and loving it A Deadly Education.

Supporters only Letter from the Editor: Feast and famine The only thing worse than not enough games is too many of them. Or is it? Comments 7 Comments for this article are now closed. Thanks for taking part! Hide low-scoring comments Yes No. Order Newest Oldest Best Worst. Threading Expand all Collapse all. A player with a high Influence level could sell silk to the silk trader for more coins than usual. Influence has since been removed from RuneScape Classic , in favour of the now used quest points.

Armour had many differences in RuneScape Classic , one of the main being that male and female armour differed. Female tops had more curved shape and lower neckline with plates on the shoulders and gauntlets part of the top. The skirt went all the way to the ground. In the case of male armour, it went for a more muscled approach, though the entire upper body was covered right down to the hands.

The legs had a rather baggy look, sometimes being referred to as "snow pants. Later in the game, Adamantite , Black and Rune were added. There was an NPC named Thrander just south of the east bank in Varrock that could switch male platebodies and platelegs to female platebodies and platelegs for free, but he disappeared during the transition to RS2, as players discovered an easy way to obtain money from purchasing cheaper Female counterparts and converting them for more expensive Male counterparts.

There was no longer any need for him seeing as the new RS2 plates change when worn by a character and skirts and legs are separate items with different prices. Another key difference was that plate could not be worn at the same time as gloves, and legs couldn't be worn at the same time as boots.

However, if a character wore chainmail , they could wear gloves. Some PKers preferred wearing chain in order to wear gloves and get the slight Attack boost gained at the expense of some defence. In very early RuneScape Classic , there was an equipment stat called "Hiding". It was to be used to make aggressive monsters not notice players and thus not attack them. Hiding was later removed. This allowed for pure pkers to have 1 attack and defense with full rune.

All the dialogue was yellow text overhead the player and NPC. A non-player character could talk to only one player at a time.

That meant that the competition over who got to talk to NPC when a new shop or quest was released, was very high and it often took several minutes to finally get to talk to an NPC.

That would also allow grieving for intentionally delaying the dialogue. There also weren't right-click options for shopkeepers, bankers etc. The bank in RuneScape Classic was much more difficult to use. Also, since only one player could talk to an NPC at any given time, using the bank in crowded trading areas was very tricky and was very time consuming.

Fatigue was introduced to combat autoers. Players were taught about fatigue by the Fatigue expert. At first players could only reduce it by sleeping in beds located in nearby houses or buildings, but then after a while sleeping bags were introduced. They did not reduce fatigue as quickly as beds.

Either way, it was necessary to type in a random word to wake back up again. It was introduced shortly before RuneScape 2. The concept was greatly disliked despite the fact that the time it took to actually train skills was balanced by taking less attempts to successfully mine rocks and catch fish. It went through a few revamps before being dropped entirely in the transition from RuneScape Classic to RuneScape 2. It was believed to have been dropped because most if not all autoers had programs called "autosleepers" that would type the random word in.

Currently RuneScape Classic has a program where if players stand in one spot for too long, they will be logged out. Before RS2, trading large numbers of items was much more of a hassle. At first, the only way to create stackable items out of those that couldn't be stacked normally was to turn them into certificates, or "certs" as they were referred to. Lobsters , sharks , coal , and certain logs could be traded for certs - 5 items for 1 cert.

This was done by Niles , Giles , and Miles , who were located in what is now the Draynor Village market. In RS2, these certs were replaced by notes, which can be withdrawn from a bank in the form of a piece of paper with a picture of the item and a number on it, and many items can be withdrawn as such.

With the creation of new random events, Niles, Giles, and Miles can be seen making cameos as a random event. The "certs" remain the only way to transfer large amounts of items in Classic. The holiday drops , which produced rare items, began in RuneScape Classic.

In order of appearance, they were: pumpkins , Christmas crackers containing partyhats or other items , Easter eggs , Hallowe'en masks , Santa hats , Bunny Ears , and Scythe. Newer holiday items are still being released in the main version of RuneScape , but it is common to have to complete a series of tasks in order to achieve the holiday item s , starting with the yo-yo. All weapons had the same speed, so the Rune 2h sword was used by almost all free-to-play pkers. Members used Dragon weapons or Mage Arena staves.

Once attacked, a player could not run away for three rounds of combat so pures worked to get high enough strength to kill their opponents in three hits. There was no running in RuneScape Classic , so "catching" was a vital skill. Generally, the good PKers needed to keep their opponents in battle; in order to stop them from running away.

They timed their attacks with the opponent's attempt at running away. This way, as soon as the opponent would try to escape, they would immediately be trapped in the fight for another three rounds. Plus, you could only eat out of combat, so it made things hectic as a player waited to get a chance to run and eat, then try to eat as much as possible before combat started again.

There was also a great number of "wine pures" who were pures that decreased their attack level below 8 using the wine trick in order to gain pure attack experience from hitting dummies in Varrock. A slight advantage can be gained in the sense that their hp levels would be lower than traditional pures, while their strength would be higher. If they hit first in combat, they would be able to hit 1 to 2 damage more, and thus have a greater chance of 3-hitting somebody.

With the RS2 update, the functionality of dummies was removed as it looks at your maximum attack level rather than your current. Also, player-killing was not limited to the wilderness at first. The only place where players weren't subject to attack from other characters was in Lumbridge, or if they designated themselves as NPK's non-player killers. The second option could only be changed twice, and it was eventually taken out of the game. Duelling used to be possible at any location at any time provided that both duellers were in a members world.

All the player had to do was right click on a player, and "Duel" would be an option along with "Walk here", "Follow", and "Trade". It was often used as a cheap and easy way to return to Lumbridge , since dying in a duel would send the player back there, but if nothing was staked, nothing would be lost. This made Lumbridge a hotspot for duels.

Many players have complained about the removal of this feature, which was removed because with the introduction of running in RS2, players could now run during any point of battle without ending the battle. Filed under: News. RuneScape Classic is shutting down after 17 years New, 7 comments.

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